Soulcalibur IV
Xbox 3602008WindowsBeta
Runs natively on PC through rexglue-SoulCaliburIV.
Project page on github.com.
Cover art and game details from IGDB.
About Soulcalibur IV
"Swords will be honed and weapons optimized as the world renowned weapon-based fighting series Soulcalibur unveils a fourth installment. Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV strives to be the definitive fighting game experience. The unrelenting pursuit of two legendary swords continues as Soulcalibur IV re-introduces classic warriors from the series as well as debuting new characters bringing new conflict and intrigue. Soulcalibur IV propels the fighting genre into the next-gen era with visually realistic environments, interactive stages, enhanced AI, and a new battle system." Exclusive to the Xbox 360 version is Yoda from Star Wars, who’s inclusion was meant to represent the colours of the Xbox Logo.
- Released
- 29 Jul 2008
- Genre
- Fighting, Arcade
- Themes
- Action, Fantasy
- Modes
- Single player, Multiplayer
- Series
- SoulCalibur, Star Wars
- Developer
- Project Soul
- Publisher
- Namco Bandai Games, Namco
- Rating
- 78/100 from 133 ratings
Screenshots, summary and details from IGDB ↗. They describe the original game, not the port.
Soulcalibur IV PC port: quick answers
- Do I need to own Soulcalibur IV?
- Yes. rexglue-SoulCaliburIV needs game files from a copy you own. PlayPorted links only to the project page and never to game files.
- Is the Soulcalibur IV PC port finished?
- It is in beta: playable, with known issues. Its last update was Jul 2026, and the latest release is v0.9.1.
- Which systems does it run on?
- Windows.
- Is it an emulator?
- No. rexglue-SoulCaliburIV translates the original game code into native code, so it runs without an emulator.
Maintain rexglue-SoulCaliburIV?
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